The Day Before’s Big Fiasco in the Gaming Community : Broken Promises and Empty Wallets in 4 days

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The Day Before

The Day Before, the much awaited zombie survival game, has been removed from Steam sales just hours after creator Fntastic announced that the game was a financial disaster and that it was closing. Just four days ago, on Thursday, The Day Before debuted on Valve’s marketplace. Additionally, Eduard Gotovtsev, the CEO of Fntastic, erased his X profile and removed all of the films from The Day Before from their YouTube site.

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The Day Before Scam

The people who claim that “The Day Before isn’t a scam” don’t seem so attractive now. According to a recent statement, The Day Before’s creator, Fntastic, is closing operations entirely, four days after the game’s premiere, when it garnered half a million spectators on Steam after offering early access for $40.

The Day Before “failed financially,” according to the recently revealed statement, and the money that was made was utilized to settle obligations. They claim they are unable to pay to fix the incredibly damaged game, which debuted as an extraction shooter instead of a survival multiplayer online, which is a whole different genre than what was first promised.

The statement continues, “The Day Before was developed without the use of crowdsourcing, and it took five years of hard work to release the game.” Naturally, though, they did steal $40 from each player who purchased the game over the final four days of its release.

The Day Before’s servers, where there are still 4,400 active players with a peak of 7,600 during the past 24 hours, are said to be up and running “at the moment.” It had a peak of 38,000 concurrent users on Steam.

About Nightmare

It was all just a horrible nightmare. Extremely deceptive teasers for a game that never existed; I’m assuming a lot of money was spent to make those advertisements appear real. Even though they claim that the money they get from gamers is used to settle their obligations, players effectively threw away any money that wasn’t reimbursed. After players saw what they had truly purchased, I would hazard to bet that there were a massive number of refunds that severely reduced any revenue they did earn.

The result was an odd, disjointed jumble. An hour-long gaming session included maybe three to four zombies in a Division-like city made with purchased goods. Server problems caused glitches and completely destroyed player against player battles. Players might sometimes have to restart after losing all of their stuff. A) Nothing was promised, and B) the product was released completely broken.

It’s theoretically difficult to watch a studio close its doors in a year when the game industry has seen thousands of layoffs. However, Fntastic? It’s a little different situation, and I’m not sure what they were up to over the previous five years, but they kept lying to gamers about the nature of the game and charging $40 for a defective, entirely different product.

Four days later, they are collecting the money and fleeing, whether or not they are using it to pay off “debts.” It was a con. Even if the game “existed,” it was still a hoax. The shutdown statement has taken the place of the studio’s website, which has been totally removed. Additionally, they completely redesigned their YouTube channel.

This has always been fishy from the beginning, and although smaller development teams should frequently be helped in their pursuits, I believe consumers need to understand that companies this big cannot always be trusted, especially when they make AAA-level claims. It is my genuine wish that this won’t happen once again.

Steam has the most wishlisted game, The Day Before, prior to its early access debut. The game’s spectacular 2021 reveal video served as the basis for its highly anticipated release, which was met with a great degree of doubt that developer Fntastic could live up to its promise.

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